top of page
Search
  • efemcommanis

Flight Of The Athena Download] [FULL]

Updated: Mar 25, 2020





















































About This Game Flight of the Athena is a vertical shooter with a procedurally generated campaign and scenarios. Earn new craft, weapons and upgrades as you fly deep into enemy territory to destroy their central command, and turn the tide of this war.**Please note: Flight of the Athena is a dual-stick vertical shooter – a dual analogue XInput / Direct Input controller is required for each player**Key Features:Dynamic mission and scenario generation - Missions are generated and scaled based on a number of factors (campaign progress, difficulty, etc). Each experience will be unique, with the focus on air combat awareness rather than learning levels. Choose the routes and rewards that will serve you best, using the information to hand.Local co-op (2 to 4 player) - Form a wing and take on the campaign with additional pilots. Watch each others backs, and take care in the air!Varied ship classes and configurations - A number of craft are available, from the small and nimble Skydoos through to the lumbering but heavily armoured Capital ships. Each of these can be configured with a wide range of weaponry available - choose your loadout appropriately for the mission in hand.Multiple difficulty settings - A selection of difficulties are available, to suit the casual adventurer through to the hardcore shmupper. 1075eedd30 Title: Flight of the AthenaGenre: ActionDeveloper:A To Play LtdPublisher:A To Play LtdRelease Date: Release date TBC Flight Of The Athena Download] [FULL] athena voltaire flight of the falcon. flight to athena. flight of the athena. flight to athena band. flight athens santorini. flight to athena. athena voltaire flight of the falcon. athens to santorini flight. flight to athena band. athens to santorini flight. flight athens santorini. flight of the athena DevBlog #4 – RPG, rogue or rogueLite Shmup?: The heart of the game. DevBlog #8 – Route one (or two, or three), Turrets for Sale, State of Play: Route one (or two, or three). DevBlog #5 – Feeding the ProcGen Beast, Flying Economy: Feeding the ProcGen Beast. Procedural level generation: Happy first of the month all!One of the unique aspects of Flight of the Athena is the procedural level generation for certain mission types in the game. This won't be required for certain types (e.g. boss battles), but for others (like the classic start to finish shmup level), these levels will be built and so provide a unique campaign experience on every playthrough. It also reinforces shifting the challenge away from level learning, and towards situational awareness + pilot skill.These levels are built using a variety of input parameters (campaign progress, target length, mission type) from sets of level "chunks", using the input parameters to narrow down suitable chunks, and build the level accordingly. This also gives scope to scatter in special mid-mission events (e.g. take down a stray enemy cargo ship), which if completed will give extra resource bonuses to the player(s).The system is still in development and coming on nicely, but still plenty to do in terms of building and balancing the level chunks.Thanks for reading, and stay tuned for further Flight of the Athena updates!. DevBlog #6 – Regional Specialities, We Are Legion: Regional SpecialitiesUnder the hood work in the campaign engine has enabled regional traits to be configured. For instance, the Arctic region currently has the negative traits "Battlefield Intel -" and "Flight Pathing -" influencing node visibility and potential flight routes respectively, but also the positive "Resource Abundance ++" which increases the chances of resource caches on the map. With a different mix of traits for the different region types, the player will need to work with the intel they have to choose the flight paths they think would be most advantageous.We Are LegionWork is ongoing on a new boss, callsign: Legion. Quite physically formidable, he will be able to split and rejoin parts of the ship, as well as being armed with a "proper" heavy laser you will not want to find your ship in the path of...More heavy lifting on the path to Closed Beta / Early Access, but lots of progress. That's it for now, till the next update!. DevBlog #7 - On the (bargain) hunt, You ain't the Boss of me, Road to Release: On the (bargain) huntA mini-milestone has been reached with the working implementation of the primary weapons shop. There is still some graphical work to do to show the impact of the purchases, descriptions etc, but having this in place functionally means work can proceed on balancing economy within the main campaign, alongside finishing the secondary weapons and new craft shops also.You ain't the Boss of meOne of the main appeals of creating a shmup with procGen elements was the ability to create fresh playthroughs each time, and build upon the content and world – this can and will involve new maps, enemy waves, mission types, but also new bosses which can all slot into the main campaign. To that end, I've started working out the Bosstiary mode. As the boss count goes up, I thought it would be useful to have a game mode where you can practice battling against the bosses available – as well as being a pretty useful tool during development! More on this to follow as the mode is built out.Road to ReleaseGetting Flight of the Athena to a releasable state has and continues to be an adventure in itself, but it feels like plenty is moving in the right direction. The current plan is to take it to Steam Early Access with a chunk of the main campaign and the Bosstiary mode active, to gather valuable feedback whilst the remainder of development takes place. Any bugs / defects would be welcome, but actually it would also be at a stage where any awesome boss suggestions, enemy types etc would have a decent chance of getting worked in. I'll put out a date for this release when I have fair confidence of achieving it.Tasks for the next couple of weeks: Next pass of wave/chunk creation, finish shop implementations, Bosstiary mode, test assets > final assets. (And probably a few critical tasks I've forgotten!). Bigger means bigger: A new boss was built for Flight of the Athena, Mega – he is heavily armed and extremely dangerous, with primary vulcans, secondary bolo cannons and a nasty impact mine launcher.To add a bit of balance, work was completed on a new player Capital ship, the Arkangel. Heavily armoured, equipped three primary hardpoints and two secondary hardpoints, it makes an ideal ship of the line (though it will not come cheap!).

7 views0 comments

Recent Posts

See All

Rosetta Stone 4.1.15 For Windows Mac Download

Rosetta Stone 4.1.15 For Windows Mac Download - http://bytlly.com/1atais f5574a87f2 Have plan to learn second language? Rosetta stone is the world's most trusted language-learning software. Learn a

Cctv Design Tool Keygen 20

Cctv Design Tool Keygen 20 > http://bytlly.com/1ataj2 f5574a87f2 This software offers a new way to design modern video surveillance systems ... IP Video System Design Tool enables the system designe

JenaSoft DatAdmin Ultimate 5.2.5 Portable Serial Key

JenaSoft DatAdmin Ultimate 5.2.5 Portable Serial Key >>> http://bytlly.com/1ataja f5574a87f2 Avira Premium Security Suite New Keys by Weedman87 ... 6.1.2.337+ Serial-Teamgbz · JenaSoft DatAdmin Ulti

bottom of page